GAME DEVELOP{HER} School Alumni

Talented graduates

GAME DEVELOP{HER} mascot peeking over the edge

A curated showcase of developers, game makers, artists, and creative technologists from our school community. Explore their work, connect professionally, and follow their playable projects.

Meet the alumni

Discover talented graduates from our development school, explore their projects, and connect with them on LinkedIn and itch.io.

WTF Happened Last Night cover art

Aya Oikawa

Technical Artist

Hey! my name is Aya, and I am a graduate from Visual Communication department at Bezalel Academy. I am passionate about crafting engaging visuals that elevate the gaming experience. With a strong background in graphic design and Illustrations, I thrive and grow with collaborative groups.

Unity C# Pixel Art
Popcorn Chicken cover art

Sana Shectman

UX/UI | Game Designer | Concept Artist | Illustrator | Cat Lover

Game design and Graphic design graduate, creative and passionate about creation. Looking for an opening in the gaming industry. Proficient in Adobe and Office programs. English and Hebrew - Native. Russian - Very Good. #OPENFORWORK

Animation Graphic Design Prototyping
Popcorn Chicken cover art

Shani Mezer

Producer | Director | Game Designer | Social Media Manager | BA & MFA in Digital Media Production | Co-Founder of SixMindsStudio | Gamer

Works at Six Minds Studio

Editing Copywriting User Experience Writing
Witchin' Season cover art

Rotem Halfon

Animator

2d animator, illustrator, concept art, after effects. Graduate Bezalel AC. Lets talk!
Freelancer

Animator Illustrator Unity
Witchin' Season cover art

Shir Yosef

Animator | Game Developer

Coming from an animation background, stepping into game development felt like a wild (and super fun) ride.

Animation Unity Concept
Witchin' Season cover art

Lior Dorfman

Technical Artist | 2D Animator | Graduated from Bezalel Academy of Art and Design

2D animator, after effects, Tech art, Unity Graduate from Bezalel Academy of Art and Design. Gamer and Dungeon and Dragons lover. #OPENFORWORK

Technical Artist Unity 2D Animator
The Secrets of the Hollow Woods cover art

May H.

Student at GameDevelop[HER]

#OPENFORWORK

Game Development Game Programming Mobile Games
Popcorn Chicken cover art

Luna Ankory Noy

Concept artist, Animator, Game Developer

#OPENFORWORK

Unity C# Gameplay
WTF Happened Last Night cover art

Liron Kago Eliyahu

Game Artist || 3D Animator

#OPENFORWORK

Game Development Game Design 2D Animation
WTF Happened Last Night cover art

Noa Ginat

Animator | Concept Artist | Game Dev

Concept Artist and animator with a BFA in Screen Based Arts Bezalel. Experienced in creating stylized charcters and enviroments. Skilled in making polished assets, lighting and shaders for computer and mobile games.

Level Design Narrative Game Art
Fuzzy Frenzy cover art

Michelle Rivkin

Unity Developer | C# | Game Developer | Gameplay Programmer | Mobile & PC Games

Junior Unity Developer focused on gameplay systems and interactive mechanics in Unity (C#). Strong communicator with experience explaining complex technical concepts clearly to non-technical audiences, developed through teaching and collaborative work.

C# Unity Game Development
Fuzzy Frenzy cover art

Rotem Haim

2D Artist | Tech Artist | Illustrator

Hi! I’m Rotem a tech art, 2D Artist and illustrator with a strong design mindset and a passion for creating clean, polished, and player-focused visuals. I specialize in tech art, design, and intuitive UI flows that support clear gameplay and smooth user experience.

Level Design Unity Graphic Design
Fuzzy Frenzy cover art

Tslil Pinhas

Unity Developer | C# Programmer | Gameplay Systems & UI/UX

Unity programmer working mostly on gameplay systems, modular architecture and UI/UX. I like building systems that are flexible, readable, and easy to expand as projects evolve.

Android Development Application Development Unity
The Secrets of the Hollow Woods cover art

Zohar Tavori

Senior QA Engineer & Scrum Master at Moon Active

Motivated, team player with strong analytical skills, meticulous attention to detail and a passion for testing and quality assurance. Able to grasp new concepts quickly and efficiently, and work well under pressure.

STD STR STP
Mixup! cover art

Shery Blich

Backend & Unity Developer | C# · Node.js · TypeScript

Accomplished Software Engineer with a strong skills in C#, TypeScript and proven experience with AI & Agentic integration. Skilled in SQL Server, Postgres, MongoDB, and CI/CD tools like Jenkins and Azure.

C# .NET Framework Backend
Witchin' Season cover art

Ronit Priav

Full-Stack Developer

C# Unity TypeScript
The Secrets of the Hollow Woods cover art

Omer Cain

Game developer in training

Engineering Unity Analytical Skills
Someone's Treasure cover art

Julia Ballo

Playable ad developer at Whalo

Gamer and artist.

Rendering 3D Modeling Rigging
GridOfRouges cover art

Sivan Lavie

3D Artist | AI & Pipeline Optimization | Game Developer

I am a 3D Artist with a strong technical foundation, focused on game development. I hold a Bachelor’s Degree in Animation (B.A.), with hands-on experience in modeling, rigging, skinning, baking, animating and a solid understanding of the full production pipeline.

Blender Unity C#